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Analytics

Measure your game's usage and revenue

Built-in dashboard with users, sessions, retention, revenue, and ROI — coming soon to production.

The Analytics tab provides an overview of your game's health: audience, engagement, monetization. The goal: quickly understand what works and what drops, without plugging in a third-party tool.

Indicators cover acquisition (users, installs), engagement (sessions, depth), retention (W+1, W+7), and monetization (revenue, net margin, ROI, customer lifetime value).

Filters let you zoom in by period (7 / 30 / 90 days), service (web vs native), or platform (iOS / Android / Web). This section is marked 'Coming soon': layout is browsable, real-time wiring is on the way.

What you can measure

Active users

Track daily and monthly audience.

Sessions

Measure engagement depth per session.

Retention

Percentage of users returning on key days / weeks.

Installs

Install volume by period and by campaign.

Revenue

Track revenue by offer, IAP, or ads.

Net margin & ROI

Business indicators to steer your launch.

Customer lifetime value (CLV)

Estimation to fine-tune acquisition costs.

How it works

  1. 01

    Open the Analytics tab

    From the editor's top bar.

  2. 02

    Pick a period

    Last 7 days, 30 days, or 3 months.

  3. 03

    Filter by service or platform

    Refine the view by usage context.

  4. 04

    Export and share

    Coming: CSV export and public links.

Worth knowing

  • Layout aligned to standard business KPIs
  • Period / service / platform filters built in
  • Section flagged 'Coming soon' on the product side
  • Preview to validate the layout with your team
30 derniers jours+ 12,4 %

DAU

3,2 k

ROI

2,1×

CLV

4,90 $

Good to know

  • Real-time wiring is not yet plugged in — mocked data for the layout preview.
  • No public API yet to pull KPIs into your tools.
  • Advanced segments (custom cohorts) are planned for a later iteration.

What to explore next

Ready to try it?

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